Alpha 1.0
NEW:
UI:
Title screen
Pause menu
Game over menu
Enemies:
Alternate version of the "blip", the blue enemy. It's grey and is faster.
Blap: Periodically fires projectiles toward its three points.
Graphics:
Lots of particles and glows.
CHANGED:
Blops, the big green guys, have 4 hp instead of 5 now, and they release 2 Blopis instead of 3.
Enemy spawns have increased in speed, and the time between waves has been significantly shortened. Enemies can move while in the spawning state, but still cannot harm the player.
Forcefield cooldown significantly increased.
Most waves have slight changes in composition.
Player fire rate decreased by 10%.
Blopi hitbox increased in width, and bullet hitbox increased in length. Blopis should be much easier to hit now.
Bullets can only hit one enemy at a time.
Files
Get Hexshooter [Alpha]
Hexshooter [Alpha]
Bullet-hell topdown shooter
Status | In development |
Author | catfisting |
Genre | Shooter |
Tags | 2D, Bullet Hell, Top-Down |
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